APEX LEGENDS RANKS HOW TO
In this way, Respawn’s ranked mode feels like it could engage huge scores of casual players that would normally be turned off from a highly competitive playlist like this, while also giving clear avenues for improvement to the players that in other games might just languish in the lower tiers without knowing how to get better.įor instance, the point system and entry fee policy both feel fair and encourage drastically different styles of play as you move up each tier. That way, as you get better at the game and rank up, you have to simultaneously adjust how you play, what you strive for, and how you measure success, or else you’ll start losing more points than you earn with each new match. Each tier is split up into four sub-tiers, but the difference in points between those sub-tiers gets bigger in each new division, while the cost of entering a match also increases. Both winning a game and getting five kills in the process will earn you an individual match maximum of 17 points.īut Apexs combination of increasingly demanding rank up requirements, alongside an entrance fee system that forces you to spend your earned points to enter matches as you rank up, creates a unique dynamic you can’t really find in any other game. Similar to Fortnite’s ranked mode, you just need to place high, which earns you anywhere from two points for the top 10 and 12 points for the victory, or rack up knockouts, with up to one point per kill for a maximum of five per player on your three-person squad. Naturally, because it’s a battle royale game, you don’t have to win every match, or even any matches whatsoever, to rank up. The big difference I noticed after a week of playing is progression feels far less oppressive than in other games, where winning a match is usually the only gauge of performance. Just like its approach to core battle royale, which feels like a best-of compilation of the genre’s smartest features mixed with much-needed innovations, Respawn’s take on ranked play will make you wonder why other developers don’t borrow from it more often.Įverything about Apex Legends’ take on ranked feels considerate This mode feels more fairly designed, punishes you less, and rewards you better for your time compared with pretty much any other comparable mode out there. I’ve only just started playing, but can already see myself spending dozens to hundreds of hours here, so long as Respawn keeps it from growing stale and finds ways to combat the inherent toxicity ranked modes are infamous for.Įverything about Apex Legends’ take on ranked feels considerate, and it’s clear Respawn took stock of the current competitive field, from Overwatch to Rainbow Six Siege to Fortnite. It fixes almost every big complaint I’ve had about such modes in other games, giving me a rewarding way to spend my time in a way that never feels like a second job, as so many games-as-a-service titles like Bungie’s Destiny 2 can feel. The good news is that Apex Legends’ ranked mode is wonderfully designed. Split into six tiers, this new mode will likely be the lifeblood of Apex Legends going forward, keeping it engaging for competitive players and carving out a community of top-tier streamers and aspiring pros who can form the backbone of a future e-sports scene. But the most pivotal addition to the battle royale game is its ranked mode. Apex Legends is one week into its second season, which features a drastically changed map, a new character to master, and a pleasantly revamped battle pass with much-needed new rewards.